Tell me who you are, I'll tell you what to do: designing specific interventions for different types of gamers
Abstract
Gaming has become one of the major forms of entertainment in the present for more than 3 billion people around the world. Although gaming has many benefits that have been already documented, there is a problematic side in gaming that has become a great focus of interest, either for academics or clinicians. Since the criteria propostion from the APA on the latest DSM and the criteria deifinition proposed by the World Health Organization, (online) gaming disorder has become a diagnosis belonging to the behavioural addictions.
There have been major contributions for the formulation, assessment, prevention and intervention in this field and there is new data arriving almost ina dalily basis. Still, many questions arrise in terms of what are the most effective interentions, which guidelines to follow or which techniques should clinicians implement on their daily work with gaming addiction. One of the greates debates in the field is whether total and persistent abstinence should be applied, opposed to partial abstinence for specific game genre or specific time period.
Another field of reflexion is what type of intervention is better for what type of patient's characteristics. The aim of this short communication is to try to establish guidelines between the different types of problematic gamers and the major therapeutical goals and pathways that should be definied for each.
The different type of gamers seem to manifest different psychological needs and different motivations for gaming. The different needs and motivations may shed a light for the definition of therapueitcal goals and for the different tasks that should be defined in order to achieve them. According to Billieux et al. (2015), each type of player manifests clear and distinct psychological needs, motivations for play and psychological traits that may serve to purpose to differentiate each one. Based on these characteristics, the formulation of different therapeutical goals and tasks seem to fit the underlying needs these patients bring to therapy.
Helping patients to achieve a better need's satisfaction seems to be the major therapeutical goal common to many different psychotherapuetical approaches. This short communication intends to show which needs should be taken into consideration in order to define therapeutical goals and tasks "tailor made" for each type of patients.